LÖVE for Lua Game Programming

Darmie Akinlaja

  • 出版商: Packt Publishing
  • 出版日期: 2013-09-27
  • 售價: $1,350
  • 貴賓價: 9.5$1,283
  • 語言: 英文
  • 頁數: 106
  • 裝訂: Paperback
  • ISBN: 1782161600
  • ISBN-13: 9781782161608
  • 相關分類: 程式語言UML
  • 海外代購書籍(需單獨結帳)

商品描述

If you want to create 2D games for Windows, Linux, and OS X, this guide to the LÖVE framework is a must. Written for hobbyists and professionals, it will help you leverage Lua for fast and easy game development.

Overview

  • Discover the LÖVE framework and build games easily and efficiently
  • Learn how to utilize the LÖVE framework’s tools to create a 2D game world
  • A step-by-step approach to learning game development

In Detail

LÖVE is a game development framework for making 2D games using the Lua programming language. LÖVE is totally free, and can be used in anything from friendly open-source hobby projects, to closed-source commercial ones. Using the Lua programming framework, one can use LÖVE2D to make any sort of interesting games.

LÖVE for Lua Game Programming will quickly and efficiently guide you through how to develop a video game from idea to prototype. Even if you are new to game programming, with this book, you will soon be able to create as many game titles as you wish without stress.

The LÖVE framework is the quickest and easiest way to build fully-functional 2D video games. It leverages the Lua programming language, which is known to be one of the easiest game development languages to learn and use. With this book, you will master how to develop multi-platform games for Windows, Linux, and Mac OS X. After downloading and installing LÖVE, you will learn by example how to draw 2D objects, animate characters using sprites, and how to create game physics and game world maps.

LÖVE for Lua Game Programming makes it easier and quicker for you to learn everything you need to know about game programming. If you’re interested in game programming, then this book is exactly what you’ve been looking for.

What you will learn from this book

  • Create different environments to make your games more interesting
  • Add sound and music to your games
  • Apply game physics and real-time particle collisions
  • Animate game characters using sprites
  • Deploy your games to Windows, Linux, and Mac platforms

Approach

This book follows a tutorial approach with examples and step-by-step instructions to help explain the key concepts of the LÖVE framework as well as everything you need to know about game development using the Lua programming language.

Who this book is written for

LÖVE for Lua Game Programming is for anyone who is interested in learning about desktop game development.

商品描述(中文翻譯)

如果您想要在Windows、Linux和OS X上創建2D遊戲,這本關於LÖVE框架的指南是必讀的。這本書適合業餘愛好者和專業人士,將幫助您利用Lua進行快速且輕鬆的遊戲開發。

概述:
- 探索LÖVE框架,輕鬆高效地構建遊戲
- 學習如何利用LÖVE框架的工具創建2D遊戲世界
- 逐步學習遊戲開發的方法

詳細內容:
LÖVE是一個使用Lua編程語言製作2D遊戲的遊戲開發框架。LÖVE完全免費,可以用於友好的開源愛好項目,也可以用於封閉源碼的商業項目。使用Lua編程框架,您可以使用LÖVE2D製作各種有趣的遊戲。

《LÖVE for Lua Game Programming》將快速高效地指導您從構思到原型開發一款視頻遊戲。即使您是遊戲編程的新手,通過這本書,您很快就能夠輕鬆創建任意數量的遊戲。

LÖVE框架是構建完全功能的2D視頻遊戲的最快最簡單的方法。它利用Lua編程語言,被認為是最容易學習和使用的遊戲開發語言之一。通過這本書,您將掌握如何為Windows、Linux和Mac OS X開發多平台遊戲。在下載並安裝LÖVE之後,您將通過示例學習如何繪製2D物體,使用精靈動畫角色,以及如何創建遊戲物理和遊戲世界地圖。

《LÖVE for Lua Game Programming》使您更容易更快地學習遊戲編程所需的一切。如果您對遊戲編程感興趣,那麼這本書正是您一直在尋找的。

本書將以教程的方式進行,並提供示例和逐步指導,以幫助解釋LÖVE框架的關鍵概念,以及使用Lua編程語言進行遊戲開發所需的一切知識。

這本書適合任何對桌面遊戲開發感興趣的人。