Learning Unreal Engine Android Game Development (Paperback) (學習Unreal Engine安卓遊戲開發)

Nitish Misra

  • 出版商: Packt Publishing
  • 出版日期: 2015-06-30
  • 售價: $1,840
  • 貴賓價: 9.5$1,748
  • 語言: 英文
  • 頁數: 259
  • 裝訂: Paperback
  • ISBN: 178439436X
  • ISBN-13: 9781784394363
  • 相關分類: AndroidUnreal
  • 海外代購書籍(需單獨結帳)

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商品描述

Tap into the power of Unreal Engine 4 and create exciting games for the Android platform

About This Book

  • Dive straight into making fully functional Android games with this hands-on guide
  • Learn about the entire Android pipeline, from game creation to game submission
  • Use Unreal Engine 4 to create a first-person puzzle game

Who This Book Is For

If you are a game developer, designer, artist, or a beginner in the gaming industry and want to make Android games with Unreal Engine 4 efficiently, this book is ideal for you.

What You Will Learn

  • Install, build, and compile UE4 and prepare it for Android development
  • Understand the process of creating an Android game and its requirements
  • Import assets into your game and set their properties
  • Familiarize yourself with classes and how to use them
  • Script using Blueprint, an easy-to-use scripting tool
  • Use Matinee to create cinematics, set pieces, and scripted events
  • Package your game for Android devices and port it to the Google Play Store

In Detail

Have you ever wanted to create games that will get users hooked to their phones? Unreal Engine 4, with all its tools and power, will help make your dreams come true! Designed to get you working with Unreal Engine 4 from the very first page, this book will quickly guide you through the basics in the first two chapters. Once you get the hang of things, we will start developing our game―Bloques!

Bloques is a puzzle game with four rooms. Each room will be more challenging than the previous, and as you develop, you will graduate from movement and character control to AI and spawning. Once you've created the game, you will learn how to port and publish your game to the Google Play Store.

In addition to building an Android game from start to finish, you will also discover how to generate revenue, and how to optimize game performance using the tools and functionalities the engine provides. With this book, you will be inspired to come up with your own great ideas for your future game development projects.

商品描述(中文翻譯)

利用Unreal Engine 4的強大功能,為Android平台創建令人興奮的遊戲。

關於本書

- 直接深入製作功能完整的Android遊戲,透過這本實用指南。
- 從遊戲創作到遊戲提交,了解整個Android流程。
- 使用Unreal Engine 4創建第一人稱解謎遊戲。

適合閱讀對象

- 如果你是遊戲開發者、設計師、藝術家,或者是遊戲行業的初學者,並且想要高效地使用Unreal Engine 4製作Android遊戲,這本書非常適合你。

你將學到什麼

- 安裝、構建和編譯UE4,並為Android開發做好準備。
- 了解創建Android遊戲的過程和要求。
- 導入資源到你的遊戲並設置其屬性。
- 熟悉類別及其使用方法。
- 使用Blueprint進行腳本編寫,這是一個易於使用的腳本工具。
- 使用Matinee創建電影片段、場景和腳本事件。
- 將你的遊戲打包為Android設備並將其移植到Google Play商店。

詳細內容

你曾經想過創建讓用戶沉迷於手機的遊戲嗎?擁有各種工具和強大功能的Unreal Engine 4將幫助你實現夢想!本書旨在讓你從第一頁開始就能使用Unreal Engine 4,並在前兩章中快速引導你掌握基礎知識。一旦你掌握了基本操作,我們將開始開發我們的遊戲 - Bloques!

Bloques是一個具有四個房間的解謎遊戲。每個房間的難度都比前一個更高,隨著你的開發,你將從移動和角色控制進展到AI和生成。一旦你創建了遊戲,你將學習如何將遊戲移植並發布到Google Play商店。

除了從頭到尾構建一個Android遊戲,你還將發現如何通過引擎提供的工具和功能來產生收入,以及如何優化遊戲性能。通過這本書,你將受到啟發,為未來的遊戲開發項目提出自己的創意。